Saturday, October 5, 2013

Practice of Looking: Chapter 4 - Realism and Perspective

Taking for grandit “realistic” images
Conventions of realism
Realism linked to variety of approaches
Signifier and signified
Arbitrary and contextually specific
Linear realism – connect with realism
Realist images depicts something as it would be seen by the eye
Extremely labored in the renaissance
Reproducibility – the aim and ability
Ability to hold in thoughts and memories
Conventions of representation – how people believe they see things
Visual Codes
Visual codes –assumptions about dates from content, style, medium, and formal qualities
Ex. sepia toning and 19th century photography
Neoclassical style – aspects of classical fine art
Appeals to the artist’s subjective taste – politics
Questions of realism
Realism – a set of conventions or a style of art or representation that is understood at a given historical moment to accurately represent nature or convey and interpret accurate or universal meanings about people, objects, and events in the world.
Different ideas about realism coexist
Historical, geographical, or national context
Political expression – can challenge realism
Exposing means of production rather than hide technique
Can promote nationalism (soviets) – the constructivists reacted with the avant guard
Poetic realism – opposition of narrative film making – dramatized real and social conditions
Political allegory
Arts function was to reflect truths about society and nature back to subject in the world
Foucault – episteme – way that an inquiry to truth is organized in a given era
Accepted dominant mode of acquiring and organizing knowledge in a given period in history
What viewers are accustomed to
Objects shown in space through perspective
History of Perspective
Perspective – “to see clearly”; a set of systems or mechanisms used to produce representations of objects in space as if seen by an observer through a window or frame. Size and detail corresponds to the relative distance of the viewer
Development of painting techniques – looking through a window or screen
The enlightenment – importance of science – power of human reason will overcome superstition.
The picture as a mirror or window
The distance of the image will be judged by a real structure
Mathematical rules derived from nature
Linear perspective
Frame within a frame
Codes and conventions
Perspective, according to Panofsky, became paradigmatic, specialized form of the modern world, associated with rationalist thought
Cartesian grid
Empiricism – knowledge based on experience and experiment
Away from realisms of science and into natural
Descartes – the body and the machine, and the displacement of sensory performance
Viewers position is hypothetical
Rendered the image objective
Berger , 72, “proposed to the spectator that he was the unique center of the world”
Perspective and the Body
Ancient Egypt – the size of the figure shows the dominance of the figure
Mantegna- dramatic foreshortening
The used of a grid to help proportions of creating an image
Separates man from nude
Realism – making a composite of views and parts from other observed forms
Realism – combining parts and views and merging them
Ancient Greeks – rejected techniques to reproduce, believed it was trickery
Camera Obscure
Camera – simple device that is based on the phenomenon that light rays bouncing off of a well lit object or scene, when passed into a dark chamber
Different relation to the images
Long history – Vermeer – distorted highlights
Drawing instrument
Challenges to Perspective
Impressionism – visible brush strokes and impressionistic depictions of light to capture form
Empirical sense of being amidst nature – subjectively recording changes
Complexity of human visions and natural interactions
Emphasized the sensory interactions
Cubists – the human eye never rests, always in motion, paints different perspectives at once
Complicated vision
Sculpture and masks
Abstraction of African body art
Longevity of traditional linear perspective suggest as cultural desire for vision to be stable and unchanging and for the meaning of images of images to be fixed. The act of looking has been highly changeable and contextually meaningful
Fascination with distortion
Action painting – representation of emotional experience
Surrealists – automatism
Concept, process, and performance – “new realism”
Physical materiality of the body and the paint
Receiving in social context
Perspective in Digital Media
Videogames and the embodied experience of the user
Navigation of elements
Engagement with media
Help us to imagine
Emphasis on embodied movement
Isometric perspective – equal in measure. Objects are not represented as becoming smaller as they recede in space, linear perspective. Oftener used when one frame is embedded in another. Places the viewer in different relation to space than traditional perspective
The sims
Composing screen space, point of view shots
Virtual images – “not real” – something that exists in our imaginations only
Digital technologies
Break convention of what is seen
Ideal or composite elements
The real and mundane world
Parallel
Physical space


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